The rules in four sentences
Ball, pegs, bucketsA ball falls through a grid of pegs and lands in one of the buckets at the bottom. Every bucket carries a multiplier: high at the edges, low in the middle. The player sets two things — the number of rows and the risk level — and both change the spread of multipliers, not the chance of any particular bucket in a way anyone could exploit.
| Setting | What it changes | Consequence |
|---|---|---|
| More rows | a longer path for the ball | edge multipliers rise, middle ones fall |
| Higher risk | the spread stretches | rarer, but larger |
| Lower risk | the spread flattens | more often, but smaller |
The result-checking mechanism
What it is and what it does not settleIn-house games sometimes carry a function where the game publishes a hash of its result before the round and, after it, the seed that reproduces that hash. This makes it possible to check that the result was not changed after the bet was placed. It does not change the house edge and it does not make the game favourable — it proves only that nobody tampered with one particular round.
The other kinds of game
- Slots — a catalogue bought in from studios, and what can be checked about it.
- Live tables — studio broadcasts and how tables weigh in bonus wagering.
- The games chapter — three kinds side by side in one table.